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Old Dec 01, 2005, 11:43 PM // 23:43   #1
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Default Monk Energy Regeneration

Hi there

I have a Mo/N, but as I'm sure some of you can attest to, energy runs thin when it starts getting crazy in battles. Are there any spells, necro I'm guessing, that I can cast on myself to regenerate my energy?

Any spells at all, I'm ascended so I can switch my secondary class at will. Thanks for any help in advance, y'all.
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Old Dec 02, 2005, 12:24 AM // 00:24   #2
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Offering of Blood, necro elite. Great for energy management.
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Old Dec 02, 2005, 12:32 AM // 00:32   #3
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I thought Offering of Blood couldn't be cast on yourself...?
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Old Dec 02, 2005, 12:35 AM // 00:35   #4
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yes, it can. blood ritual cant be cast on yourself though.
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Old Dec 02, 2005, 12:35 AM // 00:35   #5
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I believe you're thinking of Blood Ritual/Blood is Power.

Offering of Blood {Elite}
Sacrifice 10% of maximum health. You gain 8-18 energy.
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Old Dec 02, 2005, 12:38 AM // 00:38   #6
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Quote:
Originally Posted by Sekxtion8
Hi there

I have a Mo/N, but as I'm sure some of you can attest to, energy runs thin when it starts getting crazy in battles. Are there any spells, necro I'm guessing, that I can cast on myself to regenerate my energy?

Any spells at all, I'm ascended so I can switch my secondary class at will. Thanks for any help in advance, y'all.
Peace and Harmony is a good one for Regeneration
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Old Dec 02, 2005, 12:45 AM // 00:45   #7
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Monks: Blessed Signet if you like maintained enchantments
Necros: Offering of Blood(E) is supreme.
Mesmers: Channeling if you suspect you'll be near enemies (which you can ensure by moving closer to the action)
Inspired Hex if you're already targeting allies all the time
Inspired & Drain enchant if you're targeting foes all the time, or are good at context switching
Power Drain if you're _very_ good at target switching.
Mantra of Recall(E) if you can think 20 seconds ahead
Warriors: Victory is Mine! if you hang around with condition-spammers or trappers (or both)
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Old Dec 02, 2005, 01:25 AM // 01:25   #8
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Quote:
Originally Posted by Serps
Monks: Blessed Signet if you like maintained enchantments
Necros: Offering of Blood(E) is supreme.
Mesmers: Channeling if you suspect you'll be near enemies (which you can ensure by moving closer to the action)
Inspired Hex if you're already targeting allies all the time
Inspired & Drain enchant if you're targeting foes all the time, or are good at context switching
Power Drain if you're _very_ good at target switching.
Mantra of Recall(E) if you can think 20 seconds ahead
Warriors: Victory is Mine! if you hang around with condition-spammers or trappers (or both)
add:

Monk: Signet of Devotion (pseudo energy management, relieves a bit of energy stress)
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Old Dec 02, 2005, 01:30 AM // 01:30   #9
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Quote:
Originally Posted by Serps
Mantra of Recall(E) if you can think 20 seconds ahead
You don't need to think ahead to use Mantra of Recall. Just recast it whenever it goes down, and you'll get a steady income of energy. (Unless, of course, the recast is interrupted, or the enchantment stripped at the wrong time, or something along those lines.)
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Old Dec 02, 2005, 01:51 AM // 01:51   #10
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Well, if you get energy burnt and need some energy NOW, most energy management skills will help you out immediately.
Mantra of Recall won't.
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Old Dec 02, 2005, 02:36 AM // 02:36   #11
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Quote:
Originally Posted by Vexed Arcanist
add:

Monk: Signet of Devotion (pseudo energy management, relieves a bit of energy stress)
Absolutely! Casting this on someone directly after Rebirth makes a big difference. By the time SoD is done, I'll have 5 energy I need to put a heal on somebody else if necessary.
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Old Dec 02, 2005, 02:48 AM // 02:48   #12
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Quote:
Originally Posted by chris_nin00
Peace and Harmony is a good one for Regeneration
Very true, Peace and Harmony is one of the only things you can cast on yourself to increase actual pips of energy regeneration, but regenerating your energy isn't always about the pips. Actual points of energy gained is also a form of regenerating your energy pool
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Old Dec 02, 2005, 02:57 AM // 02:57   #13
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10 energy gained every 30 seconds = 1 pip of regen.
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Old Dec 02, 2005, 05:30 AM // 05:30   #14
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Quote:
Originally Posted by chris_nin00
Peace and Harmony is a good one for Regeneration
Offering of Blood outclasses Peace and Harmony by leaps and bounds. Actually, let's not even talk about Peace and Harmony as a viable option, because it's simply a wasteful elite. Read more here if you'd like. If you're looking for an elite that's actually worth the spot, go with Offering of Blood because at the moment it's the best energy management skill for a monk.
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Old Dec 02, 2005, 05:33 AM // 05:33   #15
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OOB is the best Energy Management ive seen by far
Specially Best Results with Quickening Zephyr Up
It Will Be Close to Spammable

u can spam Other / Party too if the QZ is down
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Old Dec 02, 2005, 05:44 AM // 05:44   #16
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Quote:
Originally Posted by Eonwe
Offering of Blood outclasses Peace and Harmony by leaps and bounds. Actually, let's not even talk about Peace and Harmony as a viable option, because it's simply a wasteful elite. Read more here if you'd like. If you're looking for an elite that's actually worth the spot, go with Offering of Blood because at the moment it's the best energy management skill for a monk.
OoB is not energy regeneration. Sure it equals 3 energy pips with high blood magic, but it's a spell which you can use to regain energy - not regenerate it.
I guess this is what chris_nin00 meant.

The only energy regeneration (note that I say REGENERATION) skills I know:
Blood Ritual
Well of Power {Elite}
Blood is Power {Elite}
Peace and Harmony {Elite}
Succor
Ether Prodigy {Elite}
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Old Dec 02, 2005, 05:51 AM // 05:51   #17
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Semantics. In the end, you gain more energy, which is th eproblem the OP is trying to fix.
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Old Dec 02, 2005, 01:38 PM // 13:38   #18
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succor from a true wa/mo is the best
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Old Dec 02, 2005, 02:02 PM // 14:02   #19
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If you're lazy, sure. But if you want nigh-unlimited energy, go with oob.
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Old Dec 02, 2005, 02:10 PM // 14:10   #20
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change ur proffesion to mo/me and use channeling
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